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Magical Links of Magic
Saturday
Jul192008

Too Human(X360) Preview


Too Human is a game that is almost impossible to honestly preview. Unless I call it a masterpiece, a game that is better than the best parts of GTAIV and MGS4 combined, people will say, "I told you it sucked and came out of my pooper". Coming out with the impression that the game is "ok" and not amazing means that is bad to every single hater who bitched about the game(without ever playing it themselves). The game does have it's problems, but it also has some good aspects too.

The most obvious issue is it's camera. The fact that combat takes place on the right analog stick means that you can't use it for camera movement. This makes you a slave to whatever the camera wants to do and just makes things frustrating. The camera doesn't pose as much of a problem when you zoom out(there are 10 "levels" of zoom), but any angle close to your character is a problem. The presentation is also sub-par. The cut-scenes aren't awful(not everyone has Kojima's resources), but they are unpolished and uninspired. While I was watching the opening scene I couldn't help but say, "I've seen this all before in Mass Effect and it was better".

Not all is bad with the game. The combat system takes a little time to sink in, but when it does I found it to be very enjoyable. I can see it getting repetitive if you are doing the same exact thing for the entire game, as well as fighting the same enemies all the time. There is also plenty of loot(as promised) and while everything looks different and is unique; collecting loot isn't that rewarding. Every single piece of loot is a holographic disc lookin' thing and I never knew what I was picking up. The skill tree also didn't seem to be as deep as I expected, but I did only play through the first 45 minutes.

It's hard to really judge a game like this based solely on it's first hour. One of the game's biggest features, co-op, is not here. The demo features only one playable class(the Champion), and it's a class I would never personally choose. Overall my excitement level has dropped, but I am still going to give this game a chance. I wasn't left in awe of the game, but it didn't completely suck. It was an average game, but maybe with a little more time and some fine-tuning it can turn into a pretty good game.

*NOTE* I know that the other classes are unlockable in the demo, but that was unknown to me at time of this writing.

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