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Entries in Xbox 360 (633)


Super Pixelated Meat Sausage Giveaway of Deliciousness

Updated on Sunday, February 20, 2011 at 4:30AM by Registered CommenterMarc Kusnierz

Disclaimer: little Charile Blackmore is not included. (a.k.a., there is no more little Charlie Blackmore)

Hello ladies and gentlemen, and welcome to the Super Pixelated Meat Sausage Giveaway of Deliciousness! I have no idea as to what I just said, but I am holding a rather large giveaway/contest. This contest will be open from now [2/14/11] until March 3, 2011, and winners will be announced at the end -- a few prizes may go out randomly during the giveaway. Before I start talking prizes, let me give you the requirements for entree in this here event.

  • 1. You must register HERE at Pixelated Sausage [dot] com.

In order to be part of this giveaway, you have to create an account. Don't worry, this site is only controlled by the man currently typing. I will not be giving out your information or any shady crap like that. I simply want to grow a user base and get some [not free for me] exposure. Also, I will be giving away games/prizes in the future -- just randomly here and there -- and I will be doing this exclusively through the site.(a.k.a., only members will be eligible to win.)

Click for the full details and, more importantly, the prizes!

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Review: Blocks Indie (XBL Indie)

Blocks Indie calls itself a "physics based racing game," but I find this description to be a tad off; however, I couldn't honestly come up with anything better. Physics are very important in Blocks, but the only thing you're racing against is the clock (or your ghost); you can take as long as you want. The goal is to carry a box to a designated area of sparkles -- possibly Edward's hideout -- and you do all of this by controlling a little platform. I feel like I am giving off a bad first impression, but let me say, Blocks is a fun little indie.

An obvious necessity in game like this is good controls. Thankfully, Blocks features just that, though they can take some getting used to. The way you control the platform is via left and right thrusters, which cannot be used simultaneously. This can be a bit difficult at first as it takes some subtlety and finesse, but it all felt rather good once I got the hang of it. I won't say it was perfect, but it was good enough to get the job done. For clarification purposes, I never felt like I was playing the controls, as opposed to just playing the actual game.

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Review: Raskulls (XBLA)

Raskulls is the second game in the Games for the Holidays promotion and seems to be garnering the least press. Raskulls was developed by Halfbrick Studios, the studio behind hit games like Fruit Ninja and Monster Dash. Their games are usually filled with plenty of charm -- Raskulls is no exception -- but is Raskulls also filled with a tasty strawberry filling? No. It's a game, not a doughnut.

I didn't love Raskulls and I didn't hate it; I am completely indifferent about my entire time with the game. There is fun to be found, but that fun is accompanied by a feeling of repetition. I use the word 'feeling' because the game does switch things up quite a bit, but I never felt like I was actually doing something different.

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Review: A World of Keflings (XBLA)

An all new Ice Kingdom is rather nice. See what I did there... with the rhyming and ship. (Keeping it PG)

A World of Keflings is the newest game from NinjaBee, the studio that brought us Outpost Kaloki X, Cloning Clyde, Band of Bugs, and of course, A Kingdom for Keflings. If you can't already tell, A World of Keflings is the sequel to A Kingdom for Keflings and now I will state the obvious: If you enjoyed Kingdom, you are going to enjoy World.

World is essentially the same game as Kingdom, but now you get two new worlds -- an Ice Kingdom and a Desert Kingdom -- in addition to the Forest Kingdom and new features, like more emotes than you could ever need. There isn't any drastic change to the formula, so your opinion of Kingdom will help you determine if you want to purchase World more than anything.

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Get 400MS points... by spending over 53 million dollars

Microsoft is currently running a promotion to get 400MS points free with the purchase of two qualifying XBLA titles between December 1, 2010 12:01 AM EST and December 20, 2010 11:59 PM EST. To qualify for this offer, one must download the Hot Arcade Offer Gamer Picture Pack; simple enough right?

If you answered yes, you would be dead wrong (at least at the moment). When I attempted to download the picture pack, I was met with a download that somehow cost -1MS points. I thought, "well, I guess I'll be getting a free point out of this," but I was met with an even bigger surprise. After pressing 'Confirm Download,' I received a message stating my Microsoft Points balance was too low and that the required balance was 4294967295MS points. No, that is not a misprint and yes, that is over  53 million real life dollars. Obviously this is a mistake that is going to be fixed soon and no one will ever mistakenly pay the 'Required Balance,' but it doesn't stop it from being pretty damn funny.

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