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Entries by Marc Kusnierz (1969)

Tuesday
Jun032008

Pixelated Sausage News

Just thought I would update people on what is happening with the Sausage and what you will be seeing soon in the future. Some of the new features you will be seeing have already shown up like video previews (and videos in general). Soon you will see video reviews as well as some video features and series...and of course there is definitely more to come from the series N+Sausage.

Another newly added component is the Donation button. I'm not asking for much or anything at all even, but if you want to support the Sausage with 25 cents then just "do it". I've been doing a lot of work on the site and all help is appreciated.


The N+Sausage video has now become a full on series and will be posted weekly on Wednesday nights by 8PM CST (hopefully). So stay tuned for Episode 2 tomorrow night...N+Sausage: Baby Steps.

...and here are the vimeo pages for the Video Game Endings and N+Sausage series! As well as now for the Pixelated Sausage video previews/reviews.

 

Saturday
May312008

Crash Time (X360) Preview

I don't know how to describe this game besides just saying it's bad. The controls are very loose and it looks like a last-gen game. I guess that means it would feel at home on a Wii. My biggest complaint is that the game seems to be against you crashing even though it's called Crash Time. I have no way of knowing what game modes will be in the final version, but the mode I played would actually end if too much damage was taken. Either this mode is barely used in the full game, or either someone was massively high when they thought up the title.

The game is bad. Bad in every single aspect and if you don't believe me just watch the video below. My sausage has been in 3 videos already! Boy do I feel like a real Porn Star now...

Tuesday
May272008

Uwe Boll = Not Too Bad!?

I think this interview is actually pretty nice and it shows some different aspects of Uwe Boll and I think it's definitely worth watching.

Loading.Ready.Run

Tuesday
May272008

Video Games and Sex

I found this video on Kotaku and thought it was really well done and would be a great view to those who may have missed it. It's a short lecture by Daniel Floyd done in the vain on the Zero Punctuation vids.

Monday
May262008

GTAIV = Bikes in Trees

Well these are just some shots from a small chunk of the madness that was GTAIV MP tonight...a nice little story about a man, his bike...and a tree that tries to pull them apart. Don't worry though, Kush is always there to save the day!

 

(Rob and his bike are being pulled apart by the evil, greedy tree.)

 

(I come up with a plan to set them free.)

 

(Plan = Complete Success)

 

 

 

Friday
May232008

MGS4 90 Minute Cut-scenes!?


It has been reported that some of the cut-scenes in Metal Gear Solid 4 will be up to 90 minutes long! If this is true (which it likely is), then my interest in this game has just plummeted immensely. Now I can see why the game can't fit on a Blu-ray disc; it's because Kojima can't deliver a story in any other way than 90 minute cut-scenes that take up shit loads of space. It's also been reported that you can skip the cut-scenes, but why would you? the MGS series has always been about the story and I am interested in what is happening in this "world", but I would actually like to, you know, be in control.

I have to say that I do respect Kojima. I think he is visually a great designer, but this just shows even more that he should really be working in film rather than games. I want to play the game, not watch it. I already know that I will get this game because I want to see where the story is going, but I can't say that I'm as excited as I once was anymore.

MGS4 has '90 Minute' cut-scenes

Sunday
May182008

It's Been Quiet

I've been pretty busy with work and the new site design, but I will be posting some new stuff very soon (including the GTAIV review in about an hour). I picked up a few "new" games that I've been dying to play so it will likely be getting all retro up in this biatch soon!

Remember that no matter what, there is always a little sausage in all of us!

Friday
May092008

The Real Pixelated Sausage

The real site is now officially under construction and it may be up in June :) ...So I will be busy with that for a while, as well as working on the PScast plans. So stay tuned for more updates including my GTAIV review!

Tuesday
May062008

Prototype Will Wait Until 2009

I mentioned my disappointment with the recent gameplay video for Prototype on the last Episode of Distributed Failure. I also mentioned the fact that after seeing the video that it would be wise for the developers to just push the release date into 2009. Guess what, that is exactly what happened yesterday.

"we need more time to deliver the game the team initially set out to create."
- Sierra reps.

I know that one of the things that was supposed to be a big aspect of the game originally was co-op; but they ended up scrapping the co-op because of time constraints. Now that the game has been officially delayed I hope that co-op in Prototype might resurface. The chance that it might actually return is very low, but I know that people love co-op and if Prototype let's me play with friends... I'll have a much greater desire to give this game a chance.

"Prototype Gives Up On 2008 Release"

Tuesday
May062008

LBP = Low Blow Pop = Delay

The saddest delay for me is the delay of LittleBigPlanet. I have been open about my love for LBP and it is actually my most wanted PS3 game (more than MGS4). It didn't get pushed back that far (just a month), but imagine if GTAIV was pushed back a month. It may only be a month, but it is still a significant amount of extra time I'll have to wait until I get to play the game.

Why does Sony hate me so much right now?...and yes they hate you too :)

"SCEE: LBP Delayed, Not Coming Until October"