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Tuesday
Sep172013

The Pixelated Sausage Podcast #054: Pizza, Fleshlights, Euthanasia, Abortion, and TMNT, Oh My!

I had no idea what to talk about after a long day of school and work, so I asked Twitter and this is what happened; I hope you enjoy pizza, fleshlights, euthanasia, abortion or TMNT, because that's what you're gonna get with this here show; not all at once, of course...unless that's the way, uh-huh, uh-huh, you like it. Anyway, if you're feeling extra generous, donate a little money or subscribe to show your support for the site and show(s), it's not free to host the site, the show; to make and record videos, and everything in between. Thanks regardless.

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Monday
Sep162013

The Pixelated Sausage Podcast #053: Darkout and Breaking Bad Spoilers

This is the episode where I talk about a little PC game called Darkout, and then go into a rant about Breaking Bad--which is broken up by a phone call! It's short; it's sweet; and it's a podcast you can't beat, so don't even try, because it doesn't matter how strongly you believe. Anyway, if you're feeling extra generous, donate a little money or subscribe to show your support for the site and show(s), it's not free to host the site, the show; to make and record videos, and everything in between. Thanks regardless.

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Thursday
Sep122013

The Pixelated Sausage Podcast #052: Let Me Tell You a Story

This episode is short and nuts! All I really do, other than utter nonsense for the first few minutes, is read a few of my quick journals and whatnot from one of my classes, so, if you want to hear some fiction--also called bullshit--this is the episode for you! Anyway, if you're feeling extra generous, donate a little money or subscribe to show your support for the site and show(s), it's not free to host the site, the show; to make and record videos, and everything in between. Thanks regardless.

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Wednesday
Sep112013

The Pixelated Sausage Podcast #051: Southland and More Papers, Please

This episode is a downer, especially after the craziness that was yesterday's show. I talk about the TV show, Southland, Papers, Please a bit more (read my review), and how I wish I was in Minnesota right now. Anyway, if you're feeling extra generous, donate a little money or subscribe to show your support for the site and show(s), it's not free to host the site, the show; to make and record videos, and everything in between. Thanks regardless.

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Wednesday
Sep112013

Papers, Please review: yes, please!

When you were a kid, you always dreamed of becoming an immigration officer, right? Of course you did! Inevitably, one thing lead to another and now you're off doing this job or that job, constantly thinking about how much better your life would be if you followed your dreams. Well, thanks to Papers, Please, your dreams can become reality as Papers, Please gives you the power to approve or deny access to the communist state of Arstotzka for whatever reason you fancy!

I know everyone won't think a game where you take the role of an immigration officer will be fun, but, hear me out, because there is more to Papers, Please than just stamping a passport one of two different ways.

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Tuesday
Sep102013

The Pixelated Sausage Podcast #050: Birthday Papers, Please, Ding-Maannn

This is, probably, the weirdest episode to date, and it's all because of Melissa Dingmon and her stupid birthday! If you don't know who Ms. Ding-MANNNN is, well, get out of your caca-hole and follow her on Twitter...and then follow her again...and then again (she's got too many Twitter accounts). In addition to far too many birthday wishes, I actually talk about a few games: Gone Home and Papers, Please, so, if you can stand my weirdness, there's actually something of value hidden in between the extended moments of insanity. Anyway, if you're feeling extra generous, donate a little money or subscribe to show your support for the site and show(s), it's not free to host the site, the show; to make and record videos, and everything in between. Thanks regardless.

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Monday
Sep092013

The Pixelated Sausage Podcast #049: The Vita TV...It's a Thing

Sony announced some crazy shit during their pre-TGS conference--like the PS Vita TV--and, well, I just had to podcast all about it. Listen to the show and then let me know what you think about the PS Vita TV; do you think it could be a big as I do? Anyway, if you're feeling extra generous, donate a little money or subscribe to show your support for the site and show(s), it's not free to host the site, the show; to make and record videos, and everything in between. Thanks regardless.

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Monday
Sep092013

Sony announces 'PlayStation Vita TV' for Japan, as well as a new, slimmer version of the Vita handheld system.

Sony announced, in the middle of the night here in the States, during their pre-TGS conference, a few things of note: a new, slimmer Vita and, more interesting and surprising than anything else, the 'PS Vita TV.' The new Vita model is 20% lighter, 15% thinner, sports an LCD screen instead of the original's OLED screen, a gig's worth of onboard storage, a quoted hour of extra battery life, and will be available in six different colors when it releases on October 10th in Japan for 18,980 Yen--which is just about $190 USD. As of right now, there is no word of a release or pricing for other territories, but I would be surprised if this new Vita model never shows its face anywhere other than Japan. But, as nice as it is to see a new Vita model, the out-of-nowhere announcement of the PS Vita TV is much more interesting.

I own an Apple TV; I also own a Roku and, believe it or not, an Ouya too. Despite owning all these different devices, I'm still in the market for something new, something different, because I have yet to own or use a cheap, streaming+ box that does everything I want. The PS Vita TV--which also doesn't currently have any release or pricing information for territories other than Japan--may just be the device I have been waiting for.

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Thursday
Sep052013

Door Kickers preview: where kicking doors is pretty fun

Do you like tactical shooters like Rainbow Six? You know, those games where you can't just run and gun; where only a few bullets kill you and vice versa; where brains are more important than brawn and teamwork is the key to success. Well, that is exactly what Door Kickers is, except, instead of directly controlling someone in the middle of the action, you take the role of Swat Commander, watching everything from a top-down view as if you were looking at a map, directing your team in every manner--such as telling them where to go, how to breach a door, and where they should look once they're inside.

Door Kickers--a Steam Early Access title currently in Alpha 4--takes a lot of familiar ideas and mechanics, dumps them into a blender and presses liquefy, creating a game that feels both fresh and familiar, mixing every aspect in a way that makes sense. At its core, Door Kickers is a real-time strategy game; however, you can, at any time, pause the action to adjust orders, add new orders, or simply to stop and rethink your overall strategy. The ability to pause the action is a huge part of why the game works because it allows adjustments in the middle of a level, instead of forcing a complete restart if the current strategy isn't working.

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Thursday
Sep052013

The Pixelated Sausage Podcast #048: Diablo III Doesn't Blow on Consoles

Diablo III is finally out on consoles and that means one thing: CONTROLLER SUPPORT! OMGZ! Ahem, now that I got that out of my system, Diablo III on consoles is pretty damn good and, if you couldn't run it on your computer or were waiting to play it with a controller, you won't be disappointed. Anyway, if you're feeling extra generous, donate a little money or subscribe to show your support for the site and show(s), it's not free to host the site, the show; to make and record videos, and everything in between. Thanks regardless.

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