We Are The Dwarves Preview (PC)


I was hoping We Are The Dwarves would be a fun, real-time tactical action game--like a strategic Diablo--but after a little over two hours with the game, finicky controls and a surprising level of difficulty quickly pushed me away, saying, "I think you've had enough," and I can't help but agree.
The story of We Are The Dwarves is light and poorly voice-acted, incredibly poorly voice-acted, making it hard to care about anything going on with this band of dwarven astronauts as they journey to find a new star and avoid extinction, and the funny thing is, I actually wanted to care about the story because I like the sound of dwarven astronauts, but what I experienced during my time with the game was as empty as space. But who needs a great story if the game itself is great? (I'll take great gameplay over a great story any day of the week.) That said, if the story isn't great, it forces the gameplay, mostly, to make up for what the rest is lacking and, as I mentioned earlier, We Are The Dwarves suffers from more than just a bad story.