Review: They Need To Be Fed (iOS)
Marc Kusnierz |
Thursday, February 3, 2011 at 5:15PM 
They Need To Be Fed is a gravity-based platformer and a great example of how platforming should be done on a touch-only device. Not only do the controls work extremely well, the game matches this quality in all other departments. The visuals are lovingly stylistic and the level design gets progressively more challenging and constantly introduce new mechanics. It is you who needs to be fed; fed this game. I already know what you're going to say before you say it, so be kind, rewind, and shut up.
Now that I have insulted my few readers, let's get serious. The goal is to feed a monster located at the end of each level. Each level contains anywhere from one to three stars, with a certain number of stars needed to open each new world. The gameplay consists of jumping from object to object with a heavy focus on gravity. No matter what you do, you can never fall to your death; you always land on something. What They Need To Be Fed does better than most games is the addition of new elements at an almost perfect pace. I never got bored and the game never felt repetitive.

















