Review: FlipShip (iPhone/iPod Touch)


FlipShip is an iPhone game that surprised me. It is basically Schizoid meets Tilt to Live, so if you've played both games, you know exactly what FlipShip is like; however, seeing as that is highly unlikely, I may actually take the time to explain things. Before I do that, I will simply say I found the game rather enjoyable and fairly accessible with a decent selection of difficulties, granting anyone the ability to pick up and play and enjoy themselves.
As previously alluded to, the gameplay involves tilting the device in order to move the ship to and fro. There are three different ships available and each ship controls differently, as well as having unique weapons and special abilities. Tilting has never been my preferred way of controlling any game, but FlipShip does a respectable job with an easy way to set orientation and both vertical and horizontal sensitivity. There is an option to set tilt automatically at different points—such as always, on launch, on resume, or not at all—but I never found this function to be accurate enough. The other essential part of gameplay involves "flipping" the ship between one of two colors. Changing colors is done by tapping the screen and is the hook making the game stand out.