Thomas was alone, but he didn't want to be. He thought of a solution that could keep him from needing to grab a loan—not that there's anything wrong with loans—and that solution looked an awful lot like friendship, a friendship started without the use of kicking.
Now that I've had my fun with words, it's time to get serious my fellow ladies and gentlemen. Thomas Was Alone is a puzzle platformer I enjoyed when it first showed its face years ago as a simple flash game and I'm really excited to see the concept and beautiful minimalist art refined into a full-fledged game—I'm excited to the point where I made two posters a while back just because I felt like it. But as the game starts inching closer and closer to release there are expenses that need to be paid and this is where you can lend a hand.
Mike Bithell, the man behind the game (along with a few others), has been pimping the game quite heavily as he should and recently started a crowdfunding campaign on the Kickstarter-like site Indiegogo. There are similarities to Kickstarter—like different "rewards" for different contribution levels and a familiar look and feel—but there is a key difference with this particular campaign: when the campaign ends Bithell will receive all funds raised regardless of whether the goal is met.
You may be saying to yourself, "Well, why should I give money to something that may not be funded?" Well, the difference between this campaign and your typical Kickstarter campaign is that regardless of whether the goal is met Thomas Was Alone will still be released and if you did contribute you will still receive your "reward." I can keeping going on and on but I won't, I'll leave you to check out the links below and make up your own mind as to whether you want to support the game or not. I've supported the game in more ways than one and I do hope you find whatever you can to do the same, even if it's just a passing of links to help spread the word.
Thomas Was Alone (Official Site)
Thomas Was Alone - Final Stages (Indiegogo) <--- The most important link.
The above video was a brilliant April Fool's joke that made me happy the "holiday" exists. It works because it's actually funny and clever; I could see Hideo Kojima doing it for real.