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Wednesday
Oct122011

Scribblenauts Remix magically arrives in the App Store

You may or may not know at this point, but Scribblenauts Remix found its way into the App Store earlier today as a Universal app. The release came out of nowhere and is one of the loveliest surprises I've had in quite some time. I remember wishing for such a port to happen last year and never expected to see it come to fruition, but today has randomly created this game by pulling out a magical keyboard and typing "give me a friggin' iOS Scribblenauts game already dammit! And iOS 5 too." Lo and behold, that shit actually works! I have now realized the last sentence makes no sense if you've never played the game, so let me give the simplest description: Scribblenauts is a puzzle game in which you solve puzzles by creating objects with a virtual keyboard. And you can make God fight a tiger.

A few details on this particular release: One, it features forty levels from a mixture of both Scribblenauts and Super Scribblenauts, as well as ten brand new levels created just for the iOS release. Two, it does include the Super Scribblenauts edition of adjectives. And three, it plays pretty damn well and looks especially pretty on iPad. If you're new to the series, this seems to be a great version of the game at a great price. And if you've played the DS games like the guy who just typed "like the guy," I'd say having a version of Scribblenauts always sitting in your pocket is reason enough.

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Wednesday
Oct122011

Microsoft Studios acquires Twisted Pixel

"Today we announce that Twisted Pixel is joining the Microsoft Studios Family." [Major Nelson]

"It's about damn time!" [me]

"What took them so long?!" [me]

Two quotes from yours truly upon hearing the news, minus the occasional expletive of course. I have been waiting for this day since 'Splosion Man and after so much time had passed, I never expected such a thing to happen anymore. I don't know where this acquisition will take Twisted Pixel creatively, but I hope it's simply a way of taking away any financial concerns, allowing full creative control and freedom. And if I had any say in their next project, I'd love to see a big budget sequel to The Maw.

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Sunday
Oct092011

Yo dawg, I herd you like Dark Souls

Friday
Oct072011

Review: SkyDrift (Multi)

"You are the first now."

I heard this many times because I am, one, quite lovely, and two, it's what the announcer often says whilst moving into first place. I don't know why, but I love it in the same way I love "A winner is you." You are probably reading this little tidbit and saying, "that's nice and all, but you have yet to mention the actual game." That which I speak of is the surprisingly fun SkyDrift. I wasn't surprised due to low expectations, but thanks to a sour initial impression. I may have been in a poor mindset initially, but after a few races, I found myself hours into the future, riding a time machine of fun.

My initial impression was poor because SkyDrift lacks the charm and style that would otherwise grab my attention. It's not that the game looks bad—it is actually quite beautiful—it just has no defining style that would stick out in a crowd. But as previously stated, the visuals are rather good and the courses are varied—such themes as snow, forest, desert, and what you'd expect—and full of wonderful particle effects and environmental hazards. The game looks great, I just wish it had more style to set it apart.

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Wednesday
Oct052011

VidRhythm free for limited time

Interested in making some crazy videos with ease? Do you want to do it for only five dollars? Well too bad, you're going to have to pay nothing for a limited time to grab a copy of VidRhthym on the App Store. VidRhthym is from the wonderful guys and gals over at Harmonix and is equal parts awesome and terrifying. I've messed with the program a bit and made some interesting videos, but I'm still not sure if I want to post any of them. Let's just say I'm not sure if I want to whip it out in public, but I definitely have fun playing with it in private. After taking some time to remove every bit of horrifying imagery, take a few seconds and download this lovely little app, it only costs a few megabytes.

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Tuesday
Oct042011

Hard Lines makes a hard line for Android

I am very happy to announce some great news for you to use, making you buy a new game for all of your poos. I don't know if you remember, but I love Hard Lines, a great game on iOS devices. Well, now the game has finally made its way to Android devices and is primed to take over the world! I am going to shut up now so you can buy the game already, but if you're on the fence, check out my review and know that playing this game gives me my own hard line. Yeah, I made a penis joke.

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Sunday
Oct022011

Quickie: Sesame Street: Once Upon a Monster (Xbox 360)

As someone who spends absolutely no time with children, Sesame Street: Once Upon a Monster is a must-buy for anyone with children, so start impregnating everyone you see if you're in dire need of an excuse to play this adorable game. Is the game really a must-buy for parents? I actually can't answer that for two reasons: one, as stated earlier, I have no child or spend time with children in general; and two, I only played a snippet and cannot comment on the game as a whole. That said, Once Upon a Monster has all the charm of Sesame Street and was a solid experience I can only assume a child, and parents alike, would love long time.

In my little time with the uncharacteristically friendly monsters, I was immediately impressed with the amount of color and vibrancy. The game is by no means a visual powerhouse technically, but the style and Sesame Street vibe is in full effect. In addition to the psychedelic,  but drug-free, visuals, the audio is all top-notch, with characters voiced by their actual voice actors. Every crevice feels right and the Kinect controls all seem to work rather well, but nothing I played required precise controls—such as dancing, sneaking, and creeping around—so that may be part of the reason.

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Wednesday
Sep282011

Review: The Gunstringer (Xbox 360)

A question exists and answering it may potentially diminish the usefulness of this entire review, but it's important to answer before anything else: "I own a Kinect. Should I buy The Gunstringer?" The quick and simple answer is yes, without question, buy The Gunstringer right now. There is no reason to pass Go—you weren't getting two hundred dollars anyway—and The Gunstringer stands as one of the best Kinect games available. Best of all, it's only forty dollars and comes with a code for Fruit Ninja Kinect.

So, how about the actual game, you ask. Well, The Gunstringer manages to control rather well with the occasional hiccup. Controlling the movement feels natural and is mostly responsive—jumping via jerking the arm can be a tad finicky. There are many moment requiring accurate movement and in most situations, I never felt as if I was being unfairly punished by Kinect—the game is very forgiving and I never had to restart any level. The act of shooting is simplified to an extent that keeps it fun without frustration; simply motioning across enemies to target them and a flick of the hand automatically shoots every target selected. The only time shooting becomes somewhat erratic is during dual-shooting sequences. Both hands turn into rapid-firing machine guns (essentially) and the cursors sometimes get confused as to which hand is which.

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Wednesday
Sep282011

The Humble Frozen Synapse Bundle, available now

Updated on Friday, September 30, 2011 at 3:05PM by Registered CommenterMarc Kusnierz

A brand new Humble Bundle is available and its headliner is one of the most interesting games I've played this year: Frozen Synapse. Frozen Synapse is an awesome turn-based strategy game—especially the multiplayer—and the bundle even includes the wonderful soundtrack! The Humble Frozen Synapse Bundle (creative name, eh) is available until October 12th at 6:00PM CST, a.k.a., two weeks from right now. Why do you want to grab this bundle? If you don't know, the money goes to charity, the developers, and those involved in putting the bundle together; though, you can choose how much of your donation goes where and even give it all to charity if you wish.

If you choose to donate more than the average, you can also grab a copy of the Humble Frozenbyte Bundle, which includes Trine, Shadowgrounds, Shadowgrounds: Survivor, the Jack Claw prototype, and a Splot preorder. This is a win-win situation and there's no reason to avoid this bundle, unless you already own every single game included. But even if that is the case, you can donate and gift the bundle to a friend, making it a win-win-win situation! It's better to get the details from the actual source, so stop reading this right now and check out the latest Humble Bundle now.

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Tuesday
Sep272011

Review: FlipShip (iPhone/iPod Touch)

FlipShip is an iPhone game that surprised me. It is basically Schizoid meets Tilt to Live, so if you've played both games, you know exactly what FlipShip is like; however, seeing as that is highly unlikely, I may actually take the time to explain things. Before I do that, I will simply say I found the game rather enjoyable and fairly accessible with a decent selection of difficulties, granting anyone the ability to pick up and play and enjoy themselves.

As previously alluded to, the gameplay involves tilting the device in order to move the ship to and fro. There are three different ships available and each ship controls differently, as well as having unique weapons and special abilities. Tilting has never been my preferred way of controlling any game, but FlipShip does a respectable job with an easy way to set orientation and both vertical and horizontal sensitivity. There is an option to set tilt automatically at different points—such as always, on launch, on resume, or not at all—but I never found this function to be accurate enough. The other essential part of gameplay involves "flipping" the ship between one of two colors. Changing colors is done by tapping the screen and is the hook making the game stand out.

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