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Sunday
Jul262009

CGI-Quality Graphics Finally Possible?

This isn't so much a post on whether CGI-quality graphics are now possible in video games, but more of reaction to another story that made this claim (the original story can be found here).

"Ratchet and Clank A Crack in Time finally brings the graphical quality of pre-rendered CGI to video game consoles."

The above statement is taken directly from the original story and though I can't say I disagree with this statement, I find the way it was delivered to be rather odd. The reason I find all this praise and crazy fanboyism odd is that this story directly compares the game with the CGI of Toy Story 2. Maybe it's just me, but I find it almost pointless to praise a video game for delivering graphics of the same quality as a 10 year old movie. Shouldn't we be questioning why there is such a gap in the quality of pre-rendered graphics compared to CGI? It's not that I don't understand why it's more difficult to reach CGI-level graphics, but I just find it odd to praise a game for looking as good as a 10 year old movie.


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